- Timestamp:
- 01/21/09 20:01:26 (4 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgdrawinstanced/osgdrawinstanced.cpp
r9459 r9530 104 104 return( NULL ); 105 105 } 106 osg::Texture2D* texLogo = new osg::Texture2D( iLogo );106 osg::Texture2D* texLogo = new osg::Texture2D( iLogo.get() ); 107 107 texLogo->setFilter( osg::Texture2D::MIN_FILTER, osg::Texture2D::LINEAR ); 108 108 texLogo->setFilter( osg::Texture2D::MAG_FILTER, osg::Texture2D::LINEAR ); … … 137 137 // Add geometric data and the PrimitiveSet. Specify numInstances as 32*32 or 1024. 138 138 createDAIGeometry( *geom, 32*32 ); 139 geode->addDrawable( geom );139 geode->addDrawable( geom.get() ); 140 140 141 141 // Create a StateSet to render the instanced Geometry.
