Timestamp:
03/09/09 18:38:39 (6 years ago)
Author:
robert
Message:

From Roland Smeenk & Cedric Pinson,

"Summary of changes:
From Roland
-Added MorphGeometry?
-Bone Bindmatrix is only calculated if needed
-osgAnimation plugin now supports all available channel types (before only linear vec3 or quat channels)
-osgAnimation plugin now supports MorphGeometry?
-osgAnimation plugin now supports animation and channel weights, animation playmode, duration and starttime
-removed osgAnimationManager.cpp from CMakeList

From Cedric
-fixed the last_update field (it was only updated at the first update) in BasicAnimationManager?.cpp
- Refactore some part of MorphGeometry? minor changes
- Add osganimationmorph as example
"

Location:
OpenSceneGraph/trunk/examples/osganimationmorph
Files:
2 added