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OpenSceneGraph
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examples
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osgcamera
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osgcamera.cpp
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Date
Author
Log Message
(edit)
@4488
[4488]
8 years
robert
Removed circular reference of osg::
CameraNode?
, fixing memory leak. …
(edit)
@4486
[4486]
8 years
robert
Set number of cameras to 3.
(edit)
@4484
[4484]
8 years
robert
Disable the glFinishBarrierOp usage as glFinish was spin locking the CPU …
(edit)
@4483
[4483]
8 years
robert
Seperated out the cull and draw traversals into their own operations, and …
(edit)
@4482
[4482]
8 years
robert
Add comments explain how example works.
(edit)
@4481
[4481]
8 years
robert
Added support for
GrapicsOpeations?
that are reused each frame, cleaned …
(edit)
@4478
[4478]
8 years
robert
Added name and keep member variables to osg::GraphicsThread::Operation to …
(edit)
@4477
[4477]
8 years
robert
Clean up and fixes to
GraphicThread?
class, and osgcamera example.
(edit)
@4446
[4446]
8 years
robert
Further work on
GraphicsContext/GraphicsThread?
(edit)
@4440
[4440]
8 years
robert
Implemented more
SceneView?
operations in main as a move to try and replace …
(edit)
@4439
[4439]
8 years
robert
Replaced osgUtil::
SceneView?
usage by osg::
CameraNode?
(add)
@4435
[4435]
8 years
robert
Added realize() and isRealized() methods to osg::
GraphicsContext?
. Added …
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