root/OpenSceneGraph/trunk/examples/osgcamera/osgcamera.cpp

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Rev Chgset Date Author Log Message
(edit) @4631 [4631] 8 years robert Moved SceneView? across to use an osg::CameraNode? to store the projection …
(edit) @4494 [4494] 9 years robert Added commandline arguments for controlling number of cameras through to …
(edit) @4493 [4493] 9 years robert Added clean up class to help improve the exit of GraphicsThread?
(edit) @4488 [4488] 9 years robert Removed circular reference of osg::CameraNode?, fixing memory leak. …
(edit) @4486 [4486] 9 years robert Set number of cameras to 3.
(edit) @4484 [4484] 9 years robert Disable the glFinishBarrierOp usage as glFinish was spin locking the CPU …
(edit) @4483 [4483] 9 years robert Seperated out the cull and draw traversals into their own operations, and …
(edit) @4482 [4482] 9 years robert Add comments explain how example works.
(edit) @4481 [4481] 9 years robert Added support for GrapicsOpeations? that are reused each frame, cleaned …
(edit) @4478 [4478] 9 years robert Added name and keep member variables to osg::GraphicsThread::Operation to …
(edit) @4477 [4477] 9 years robert Clean up and fixes to GraphicThread? class, and osgcamera example.
(edit) @4446 [4446] 9 years robert Further work on GraphicsContext/GraphicsThread?
(edit) @4440 [4440] 9 years robert Implemented more SceneView? operations in main as a move to try and replace …
(edit) @4439 [4439] 9 years robert Replaced osgUtil::SceneView? usage by osg::CameraNode?
(add) @4435 [4435] 9 years robert Added realize() and isRealized() methods to osg::GraphicsContext?. Added …
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