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OpenSceneGraph
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examples
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osgkeyboardmouse
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osgkeyboardmouse.cpp
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Date
Author
Log Message
(edit)
@6462
[6462]
6 years
robert
Added extra check to prevent calling frame() when the window has been …
(edit)
@6034
[6034]
6 years
robert
Added delete selected object using delete and back space key, and added …
(edit)
@5970
[5970]
6 years
robert
Fixed comment
(edit)
@5962
[5962]
6 years
robert
Ported following examples to …
(edit)
@5832
[5832]
6 years
robert
Further work osgViewer::Viewer and related classes.
(edit)
@5764
[5764]
6 years
robert
Moved osgUtil::
PolytopeIntersector?
, osgUtil::
PlaneIntersector?
and …
(edit)
@5684
[5684]
7 years
robert
Added convinience constructors to help support picking with the new …
(edit)
@5683
[5683]
7 years
robert
Added basic
PolytopeIntersector?
functionality based on checking vertices …
(edit)
@5679
[5679]
7 years
robert
Moved
SimpleViewer?
and
GraphicsWindow?
into their own osgViewer library, …
(edit)
@5677
[5677]
7 years
robert
Improved handling of projected coords in new intersection classes
(edit)
@5676
[5676]
7 years
robert
Added support for osgUtil::Intersectors being in WINDOW, PROJECTION, VIEW …
(edit)
@5600
[5600]
7 years
robert
Various clean ups to comments
(edit)
@5592
[5592]
7 years
robert
Added bare bones osgGA::
SimpleViewer?
class to help simplify OSG setup when …
(edit)
@5174
[5174]
7 years
robert
Added pick handler.
(edit)
@5173
[5173]
7 years
robert
Revamped osgkeyboardmouse to use the osgGA.
(edit)
@4955
[4955]
7 years
robert
Added ability to write out the selected parts of the scene graph.
(edit)
@4952
[4952]
7 years
robert
Ported picking across to using
PickVisitor?
.
(edit)
@4880
[4880]
7 years
robert
From Geoff Michel, Fix to prevent Producer::Trackball being set up with a …
(edit)
@4805
[4805]
8 years
robert
Replaced tabs with spaces in examples.
(edit)
@3994
[3994]
8 years
robert
Added #include <osg/io_utils>
(edit)
@2545
[2545]
9 years
robert
From Marco Jez, fixes to osgFX so that effects are compiled …
(add)
@2540
[2540]
9 years
robert
Added two news examples, osgsimple just loads a model and then renders it …
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