root/OpenSceneGraph/trunk/examples/osgtext3D/osgtext3D.cpp

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Rev Chgset Date Author Log Message
(edit) @11728 [11728] 4 years robert Changed --flat to --flat-shaded to avoid conflict with oiginal --flat …
(edit) @11727 [11727] 4 years robert Cleaned up main and introduced --samples <num>, --flat, --smooth command …
(edit) @11725 [11725] 4 years robert Implemented the shell geometry code
(edit) @11723 [11723] 4 years robert Refactored 3d text geometry creation code so that the text is all placed …
(edit) @11721 [11721] 4 years robert Implemented generation of front, back and bevel geometries to complete the …
(edit) @11688 [11688] 4 years robert Beginning of crease angle support for SmoothingVisitor? to all it duplicate …
(edit) @11685 [11685] 4 years robert Added bevel geometry
(edit) @11684 [11684] 4 years robert Clean up boudnary code
(edit) @11681 [11681] 4 years robert Implemented boundary polygon creation based on the refined boundary …
(edit) @11680 [11680] 4 years robert Added boundary bisector computation, bisector intersection thickness and …
(edit) @11679 [11679] 4 years robert Added computeIntersectionPoint and computeBisectorNormal functions
(edit) @11678 [11678] 4 years robert Added handling of duplicate vertices
(edit) @11676 [11676] 4 years robert Added raw primitive and vertex data into the osgText::Font3D and …
(add) @7645 [7645] 7 years robert From David Callu, added support of 3D text to osgText and associated …
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