Version 33 (modified by osg, 10 years ago)

Wiki formatting fixes

Wiki editing instructions

  • Only companies who are looking for people with OpenSceneGraph skills may post their offers in this page.
  • Copy the template at the bottom of the page into the editing box if you are unused to Wiki editing
  • Most recent openings at the top
  • The Updated date must be set to reflect the last time the offer was valid.
  • Any offer with an Updated date greater than two months may be removed (but add the company to the lower list)
  • Please keep your openings up to date and removed them if filled (or restore them from page history if they have been removed too early)

Freelance contracts

visualizing scientific data sets

We're looking to hire an OpenGL developer to work with OpenSceneGraph on a 6-month contract. The work entails an earth sim app visualizing various scientific data sets. The first rev of the application has been completed, but there is much more to do. We're a small team and give tremendous creative freedom.

If interested, email resume / CV, hourly rate information, and availability.

  • Contact: earthsimn@…
  • Duration: 6 months+
  • First posted: Aug 29 2007
  • Updated: Aug 29 2007

integrate blender data 3d poker

Using existing 3d blender data sources, run the OpenSceneGraph based 3D poker game available at The software itself is being published under the GNU GPL and is available at or

Permanent Positions

Software Engineer 2 - Virtual Training System (Northrop Grumman)

Title: Software Engineer 2
Category: Information Systems
Location: Huntsville, AL / USA | Sector: Mission Systems

Posting ID: MS/032925

Northrop Grumman Mission Systems IPS Business Unit

Software Programmer 2

Seeking general programmer to extend and enhance game-based training platform for delivery of military interactive multimedia instruction (IMI). Candidate will work closely with artists and writers in a fast paced team environment involving cross-discipline efforts and constructive criticism. Candidate will join engineering team to continue engine feature development, integration, and scripting to increase training effectiveness and efficiency. Candidate will work within an asset and change management system (AlienBrain) under periodic milestones to deliver quality releases to multiple customers.

Minimum Requirements

  • - Passionate about 3D and gaming technology
  • - 2+ years experience using Object Oriented paradigms and working knowledge of real-time 3D visualization systems.
  • - Practical experience with commercial or open source videogame or simulation engine.
  • - Intimate knowledge of XML/XSL
  • - Fluency with C++ and object oriented methodologies.
  • - Ability to troubleshoot and debug complex software systems.
  • - Ability to contribute to multiple projects under set deadlines

Additional Assets:

  • - Preference given to applicants with experience using OpenSceneGraph/Delta?3D.
  • - Preference given to candidates who have completed one or more development cycles and who have experience in game modification.
  • - Experience with common game scripting languages (Python, LUA, UnrealScript).
  • - Familiarity with Direct3D or OpenGL.
  • - Practical experience with 1 or more of the following: physics simulation, AI, scripting, networking and multi-user application, 3d rendering.
  • - Familiarity with agile development methodologies.

Defining the future. Join the men and women of Northrop Grumman Mission Systems in meeting the largest, most complex systems challenges imaginable for government, military and business. An Equal Opportunity Employer, M/F/D/V Security Clearance Required.

Responsable Developpement 3D Temps reel (Silicon Worlds FR)

Silicon Worlds recrute un Responsable du développement des applications logicielles 3D temps réels et des outils associés. De formation école d'ingénieur ou équivalent, ses responsabilités seront :

  • Maintenir et faire évoluer le moteur générique de visualisation 3D temps réel AIR2, Développer de nouvelles applications de visualisation et de simulation temps réel à partir d’AIR2,Mettre en place et superviser une équipe de développement
  • Assurer la veille technologique dans le domaine des nouvelles IHM intuitives et immersives
  • Assister les infographistes dans l’analyse de données scientifiques et dans l’utilisation de la chaîne de production d’animations 3D

Compétences requises

  • OpenSceneGraph, Visual Studio 2005, Excellent en programmation sous C++, STL, OpenGL, XML, HTML,Javascript, CVS, Linux et Windows
  • Anglais lu, parlé et écrit.

Compétences souhaitées

  • Boost, SIG (GDAL), UML, MAYA API / MAYA MEL, XUL, Actionscript et applications Flash
  • Connaissances en simulation temps réel et réalité virtuelle
  • Méthodes Agiles (XP).
  • Url:
  • Duration: permanent
  • First posted: 14 december 2007
  • Contact: Frank Bagiana ( fbagiana at silicon-worlds dot fr )

Defence Simulation Developer/Researchers (Shrivenham UK)

The Simulation and Synthetic Environment Laboratory (SSEL) of the Defence College of Management and Technology (DCMT) at the Defence Academy of the UK at Shrivenham has 2 openings in the Cranfield University team which supports, operates and uses the facility across the range of its teaching and research activities. The positions will be responsible for continuing development and enhancement of the SSEL's real-time reconfigurable networked simulator applications, which use OpenSceneGraph and OpenGL, together with a number of other Synthetic Environment visualisation tools.

Further details, including vacancy packs and application forms, may be found on the website at the link below.

David H. Pollock Consultants, Inc.

DHPC currently has a permanent software developer position available in support of ongoing projects involving modeling & simulation, design optimization, and integration of military sensor systems. The location of the position is Westwood, New Jersey. Up to 20% travel may be required.

Requirements are:

  • BS in CS, Engineering, Math, or Physics
  • Strong C++ development experience
  • MFC GUI development
  • 3D Graphics – especially with OpenScenegraph
  • Candidate must be a US Citizen and be eligible for a Secret DoD Security Clearance - which must be applied for and granted as a condition of continued employment.

see our ad on - search dhpc and select job "Software Developer A"

Boeing Integrated Defense Systems

Boeing Integrated Defense Systems has a full-time, permanent position available in their Training Systems And Services group. Location is St. Louis, MO. Knowledge of C/C++, Microsoft operating systems, GUI programming, networking protocols, OpenGL, and OSG are required. Full details can be found at:

Logicom Computer Services

Logicom Computer Services - based in Milton Keynes, England – are the creators of the Virtual Worlds interior, and exterior, design package - Over the years this application has grown to become the leading tool for VR design of bathrooms, and offers additional functionality for the VR design of kitchens, bedrooms and gardens. Logicom are seeking to recruit software engineers with recent experience in OSG to assist in the design and development of the next generation of their VR applications. Experience in MFC and C++ would be an advantage, as would .Net, C#,, HTML and XML/XSL. Interested candidates should send their CV to…. For informal discussions, and more information, please contact Dr. Neil Hughes on 01908 663848, or….

  • Closing date: 30th September 2007.
  • First posted: Aug 30 2007
  • Updated: Aug 30 2007

Okcyd (Metz, France)

Nous recherchons un développeur en informatique, plutôt orienté génie logiciel, de préférence :

  1. ingénieur ou bac+5.
  2. 2 ou 3 ans d'expérience minimum.
  3. très bon niveau en C++.
  4. expérience en 3D temps réel.

Une liste des domaines d'expérience souhaités mais non indispensables :

  1. jeux vidéos 3D;
  2. traitement d'images.
  3. géométrie dans l'espace.
  4. animation temps réel.
  5. moteur de rendu 3D.
  6. simulation physique.
  7. applications client-serveurs.
  • Contact: David VANTYGHEM (david POINT vantyghem AT
  • First posted: 13 August 2007
  • Updated: 13 August 2007

Mo-Sys Ltd. (London, UK)

We are looking for a full time software engineer to work on OSG and wx widgets. You will be working in a small team on a real time 3d rendering system for the film industry, which is already attracting the key Hollywood productions. Mo-Sys Limited is known for innovative design and manufacture of advanced robotics and real time 3d visualisation for the film and broadcast industry. Products include digital remote heads, absolute sensing heads and cranes, the 3D Inserter – an on-set, pre-visualisation system tailored for the film industry, a motion control system. Mo-Sys supplies equipment to companies including Disney, Warner Brothers and the BBC.

  • URL Job spec
  • First posted: 09 July 2007
  • Updated: 09 July 2007

Companies that had openings in the past

Job opening template

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== Job title ==

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 * Url: [ Job details]
 * Contact: []
 * Duration: permanent/# months
 * First posted: 32 december 2007
 * Updated: 33 december 2007

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  • Url: Job details
  • Contact: name@…
  • Duration: permanent/# months
  • First posted: 32 december 2007
  • Updated: 33 december 2007