Version 52 (modified by rsmeenk, 5 years ago)

Removed two job offers from may 2008

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3D Graphics Developer

Molecular Discovery is looking for a talented C++ developer to work on 3D graphics libraries and applications for real-time visualisation applied to molecular simulations systems. Preferably based in one of local offices in Perugia, Barcelona, or London, there is also some opportunity to work from home.

The appointed candidate will be graduate in computer science or has relevant programming experience and ideally has a keen interest in the exciting and challenging field of graphics technology.

Experience / Interest should include one or more of the following:

  • OpenGL, OpenSceneGraph
  • Cross platform development (Linux, Windows)
  • C, C++
  • Qt

Please send your CV to jobs@… if you are interested in applying.

Molecular Discovery provides robust, high-quality and innovative computational methods addressing pharmaceutical needs in the fields of chemoinformatics, ADME and metabolism research.

Other Molecular Discovery software products offer calculation of accurate Molecular Interaction Fields (GRID), building of predictive models using unique ADME/Tox descriptors (VolSurf), scaffold hopping (SHOP), pKa prediction (MoKa) and general 3D-QSAR modeling (Almond) to improve efficiency in modern drug discovery.

  • Url: Job details
  • Contact: jobs@…
  • Duration: permanent
  • First posted: 5 March 2009

Senior Immersive Application Software Engineer, Los Gatos, CA

Digital ArtForms? is seeking a senior software engineer to help build its next generation of highly-interactive and exclusively-immersive software products. We’ve built a development environment for the rapid creation of state-of-the-art immersive applications and are now deploying a variety of applications. The first project this developer will work on is a fully immersive 3D medical tele-consultation system called iMedic. iMedic distributes common medical data in 3D over the Internet so that geographically-separated medical experts can collaboratively diagnose medical conditions and plan medical procedures.

Minimum requirements:

  • 5+ years development experience in C++
  • 5+ years development experience with OpenSceneGraph or other realtime scene graph (e.g. Performer, Vega, …)
  • 5+ years development experience with OpenGL or other low-level graphics API.
  • 2+ years experience with Microsoft Visual Studio and developing Windows applications.
  • 2+ years medical software development experience. Familiarity with commercial or Open Source medical visualization, segmentation, and registration libraries (e.g. VTK/ITK, Amira).
  • Network communication software development experience.
  • Volumentric rendering software development experience.

Additional desirable experience:

  • Immersive tool or application development experience.
  • Immersive display experience (e.g. CAVE, headmount, stereo, …).
  • 6DOF input device experience (e.g. Polhemus, Ascension, …).
  • Shader language experience (GLSL).
  • Familiarity with medical software market.

Preferred skills/experience:

  • Good verbal and writing skills

Responsibilities:

  • Build software tools and infrastructure for iMedic.
  • Focus will be on the introduction of volumetric rendering to an essentially surface-based renderer.
  • Assist in managing distributed iMedic team (California, Kansas, Maryland).

Url: http://www.digitalartforms.com/V3/Contacts.htm

Contact: paul@…

Duration: permanent

First posted: 2 March 2009

Lead Software Architect for Immersive Applications and Tools, Los Gatos, CA

Digital ArtForms? is seeking a lead software architect to spearhead its next generation of highly-interactive and exclusively-immersive software products. We have built a development environment for the rapid creation of state-of-the-art applications and are now deploying several applications based on these libraries while extending their foundation. The first project this developer will work on is a fully immersive 3D medical tele-consultation system called iMedic. iMedic distributes common medical data in 3D over the Internet so that geographically-separated medical experts can collaboratively diagnose medical conditions and plan medical procedures. A key focus will be the addition to iMedic of 3D Whiteboarding (drawing on tissue and in space with virtual drawing instruments) for purposes of surgical planning. Digital ArtForms? is growing on several fronts -- professional, consumer, and governmental -- and needs a highly creative technical individual to organize and execute several concurrent and related projects.

Minimum requirements:

  • 7+ years development experience in C++
  • 5+ years development experience with OpenSceneGraph or other realtime scene graph (e.g. Performer, Vega, …)
  • 5+ years development experience with OpenGL or other low-level graphics API.
  • 2+ years experience with Microsoft Visual Studio and developing Windows applications.
  • 7+ years immersive tools or application development experience

Additional desirable experience:

  • 6DOF tracked application development (e.g. Polhemus, Ascension, …)
  • All issues surrounding the driving of large-scale projection displays (CAVEs, Powerwalls) both monoscopic and stereoscopic (active and passive). This includes familiarity with graphic card capabilities with respect to those displays. Familiarity with headmounted displays.
  • Network communication software development experience.
  • Shader language experience (GLSL)
  • Volume rendering software development experience. * Network communication software development experience.
  • Medical software development experience. Familiarity with commercial or Open Source medical visualization, segmentation, and registration libraries (e.g. VTK/ITK, Amira).
  • CAD programming experience. Familiarity with commercial CAD engine libraries such as Spatial Corp’s ACIS.
  • Terrain visualization software development experience.
  • Familiarity with modeling packages (e.g. Maya, 3D Studio Max, MultiGen? Creator) and formats.

Preferred skills/experience:

  • Engineering management experience
  • Good verbal and writing skills

Responsibilities:

  • Lead planning, design, and development role for applications, published APIs, in-house tools, and demonstrations.
  • Manage multiple related software projects.
  • Set standard for code style and implementation.
  • Provide technical and conceptual assistance in proposal development.

Url: http://www.digitalartforms.com

Contact: paul@…

Duration: permanent

First posted: 2 March 2009

Companies that had openings in the past

Job opening template

The following template:

== Job title ==

Description goes here.[[BR]]
Next line

 * Url: [http://jobs.mycompany.com Job details]
 * Contact: [mailto:name@mycompany.com]
 * Duration: permanent/# months
 * First posted: 32 december 2007
 * Updated: 33 december 2007

Will be shown as:

Job title

Description goes here.
Next line

  • Url: Job details
  • Contact: name@…
  • Duration: permanent/# months
  • First posted: 32 december 2007
  • Updated: 33 december 2007