Version 2 (modified by osg, 7 years ago)

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Art Tevs

I am a PhD Student at Max-Planck Institute for Computer Science in Saarbruecken, Germany.

My research fields are based in the computer graphics area. I have stated to work with OSG during the development of Eikonal Rendering research paper. The final animation runs in real-time and was implemented with OSG v1.2. All my projects can be found on my homepage.

Current osg related project I am hardly working on is osgPPU which provides an easy to use offline rendering framework. It can be used for implementing post processing effects, like HDR, Motion Blur, Depth of Field, and so on.