Version 1 (modified by martin, 7 years ago)

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Gerard Krol

I'm a student at the Delft University of Technology where I study Chemical Engeneering ( So I like big plants with lots of pipes ).

Computers, programming, and games are a big hobby of me, so recently (december 2004) I started building a RPG game with a good friend of mine. He does the artwork, and I write the code. At first I did some research on the topic, to find wich engine was the most suitable. I took a look at [OGRE] (a project which has grown too big), Crystal Space (Planeshift doesn't work with me), Irrlicht (doesn't look so good) and OpenSceneGraph. I finally chose OpenSceneGraph because of it's clean, hierarchical design, and "the right feeling" it gave me.