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Gerwin De Haan
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In fall 2004 I started my Phd research at Delft University of Technology (The Netherlands), working on interaction and data visualisation in Virtual Reality. I have been working with Opengl Performer for a year or two but now experimenting with Osg, preparing for a remake of our (almost ancient) VR library and applications.
OSG related things of the future that would be of my (and my research's) interest:
- 3d/VR interaction in general (e.g interaction scenario's, toolsets, widgets)
- rapid VR application development using scripting (such as Python)
- physically realistic behaviour of objects (e.g. collisions, constraints, deformations)
- integration with data visualisation (e.g. VTK)
- distributed scene graph
- collaboration
More info can be found on other pages:
