Version 1 (modified by Sukender, 7 years ago)



About me

I'm mainly a C++ developper, specialized in visualisation/simulation. You may have a look to:


Among my projects are:

  • PVLE game engine, a small open source engine based on OpenSceneGraph, that integrates physics simulation (with ODE), audio (with osgAL) and other things. The difference with other engines is that it mostly uses existing code without 'hiding' it, and tries to stay as small as possible.
  • Paratrooper, a game remake using PVLE.
  • Contributor to osgAL.
  • Contributor to osgPhysics.