Ulrich Hertlein

My first professional contact with 3D graphics was in University working for Fraunhofer Gesellschaft IPK in Berlin doing CAD/CAM simulation and voxel visualization. In 1998 I started working for a company in Berlin, Germany developing location-based entertainment and simulation applications for public presentation and promotional events. I began using (and fell in love with, so to speak ;-) OpenSceneGraph in 2002 while evaluating SGI|Performer alternatives for our in-house visualization framework.

Other OSG-related interests include visual simulation, networked environments, and Python-based scripting interfaces.

Some of my works can be seen here: http://www.sandbox.de/osg/. You can reach me via the osg-users mailing list.