Changes between Version 8 and Version 9 of Community/Tasks/osgViewer

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Timestamp:
04/07/09 05:15:24 (5 years ago)
Author:
XenonofArcticus (IP: 68.64.211.33)
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Spelling/grammar fixes

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  • Community/Tasks/osgViewer

    v8 v9  
    2828 * `osgGA::EventQueue` - part of 1.0 onwards, could be used almost as is, just with namespace change to osgViewer. 
    2929 * `osgGA::GUIEventAdapter` - part of 1.0 onwards, not ideal due to its heritage, and being only tied to mouse and keyboard events, but good enough to used a place holder for an  eventual general purpose/extensible osgViewer::Event class. 
    30  * `osgGA::GUiEventHandler` - part of 1.0 onwards, a bit like GUIEventHandler - cludgy and in need of replacement for the final osgViewer library, but good enough to use while prototyping osgViewer. 
     30 * `osgGA::GUIEventHandler` - part of 1.0 onwards, a bit like GUIEventHandler - kludgy and in need of replacement for the final osgViewer library, but good enough to use while prototyping osgViewer. 
    3131 * `osgGA::EventVisitor` - part of 1.0 onwards, will need a bit of work on it, but in usable shape for an `osgViewer::EventVisitor`. 
    3232 
     
    3636 * `osgViewer::GraphicsWindow` - a base class for implementing OpenGL graphics windows, differentiated for `osg::GraphicsContext` that is derived from by adding event handling support. 
    3737 * `osgViewer::Viewer` - functionally replacement for osgProducer::Viewer.  `osgViewer::Viewer` "is a" osgViewer::View, so gains all its multiple window/multiple camera support from the View, and conceptually only manage a single View on to a single Scene.   
    38  * `osgViewer::!CompositeViewer` - provides support for viewer that requires multiple views on to one one more Scene's at once, through use of a list of osgViewer::View's.  Such complex viewer functionality hasn't been easy to implement in the !OpenSceneGraph before, but now has been made very straight forward. 
     38 * `osgViewer::CompositeViewer` - provides support for viewer that requires multiple views on to one or more Scenes at once, through use of a list of osgViewer::Views.  Such complex viewer functionality hasn't been easy to implement in the !OpenSceneGraph before, but now has been made very straight-forward. 
    3939 
    4040There are now three concrete implementations of the `osgViewer::GraphicsWindow` which support all the major platforms that the !OpenSceneGraph is released with.