= Useful software engineering and computer graphics links = [[TracNav(TracNav/LinksTOC)]] To help you make the most the [wiki:About/Introduction OpenSceneGraph] you may find it useful to check out the follow sets of links. == !OpenSceneGraph related website/projects == * [http://vterrain.org/ Virtual Terrain Project] - Ben Discoe's VTP suite is based ontop of the !OpenSceneGraph * [http://www.tbgsoftware.com/ Demeter] - Clay Fowler's CLOD implementation provides integration with the !OpenSceneGraph * [http://osgcal.sourceforge.net/ osgCal] - Intergration of Cal3D with the !OpenSceneGraph * [http://cigi.sourceforge.net/ Common Image Generator Interface (CIGI)] - A proposed standard interface to image generators, now linked to !OpenSceneGraph via, Multipurpose Viewer (MPV) * [http://osgnv.sourceforge.net/ osgNV] - Marco Jez's node kit for support of latest NVidia extensions and Cg shaders. * [http://opart.org/pyosg pyOSG] - Gideon May's python wrappers for the !OpenSceneGraph. * [http://sourceforge.net/projects/osgal/ OpenSceneGraph Audio Library (osgAL)] - VRlab's library for 3D sound in OSG. * [http://code.google.com/p/osgaudio/ OpenSceneGraph Audio (osgAudio)] - The successor to osgAL, supporting openAL and FMOD and improved soundstate. * [http://sourceforge.net/projects/replicantbody/ ReplicantBody] - VRlab's character animation library based on Cal3D and OSG. * [http://vess.ist.ucf.edu/about.html VESS] -Virtual Environment Software Sandbox. * [http://www.vrjuggler.org/ VRJuggler] - Virtual Reality framework which provides support for the !OpenSceneGraph. * [http://www.andesengineering.com/ Andes Computer Engineering] - Don Burn's company website which also hosts !BlueMarbleViewer and !OpenProducer * [http://www.openscenegraph.org/ Open Scene Graph Professional Services] - Robert Osfield's company website. * [http://www.vrforum.cn OSG Chinese Forum] - Chinese forum of osg. * [http://www.simulationvn.org/forum/index.php OSG Vietnammes Forum] - Vietnammes forum of osg. * [http://www.vrdev.net vrdev.net] - a forum for VR developers who's native language is Chinese. * [http://www.diguy.com DI-Guy] - OSG compatible Human Simulation Software (SDK and AI). == Who mentions/links to !OpenSceneGraph? == * [http://www.google.com/search?q=link:www.openscenegraph.org&hl=en&lr=&ie=UTF-8&start=30&sa=N Click here for a Google search on web sites that link to openscenegraph.org] * [http://technorati.com/search/OpenSceneGraph Technorati's list of Blogs that mention OpenSceneGraph] == Open Source == * [http://sf.net/ Source Forge] * [http://www.gnu.org/ GNU] * [http://www.opensource.org/ Open Source Initiative] * [http://www.thefreecountry.com/ TheFreeCountry] == Software Patents == * Software Patents in Europe : [http://swpat.ffii.org/index.en.html Latest News] * Foundation for a Free Information Infrastructure - [http://www.ffii.org/ Main website], [http://www.ffii.org.uk/ UK branch] == C++ & Software design == * [http://www.boost.org/ Boost] - a collection of Standard C++ libraries * [http://www.stlport.org/ STLport] - a robust, cross platform implementation of STL. * [http://sigslot.sourceforge.net/ SigSlot] - an Open Source Standard C++ implementation of signal and slots. == Computer graphics == * [http://www.opengl.org/ opengl.org] - the main portal for news and discussion about OpenGL. * [http://vterrain.org/ Virtual Terrain Project] - a valuable source of articles, links and source code about visual simulation of our evironment. == Scene Graphs == * http://www.realityprime.com/scenegraph.php - article on scene graphs == Games and demos websites == * http://www.devmaster.net/ * http://www.gamedev.net/ * http://www.gamasutra.com/ - useful articles about game development and other uses of CG. OSG mentioned (too briefly) in [http://www.gamasutra.com/features/20060131/gruen_01.shtml] page 2. == Internal Wiki links == * [http://www.newmediahosting.net/mrtg/sw3/216.218.249.252_3.html Website bandwidth stats]