Changes between Version 2 and Version 3 of News/CommunityNews-2007-11-01

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Timestamp:
10/24/07 20:20:55 (7 years ago)
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osg (IP: 62.39.81.162)
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  • News/CommunityNews-2007-11-01

    v2 v3  
    1 || [http://www.oktal-se.fr/website/news/online/village_mwir_green.jpg]||1st November 2007 [[BR]] OKTAL-SE releases SE-FAST-IR 3.2[[BR]][[Image(htdocs:imgs/spacer.png)]]||OKTAL Synthetic Environment announced the release of the new version 3.2 of SE-FAST-IR. See http://www.oktal-se.com/website/news/pdf/SE-FAST-OSG_Sept2007.pdf [[BR]][[BR]]SE-FAST-IR is a COTS toolkit for generating physics-based real-time sensor images at wavelengths from the visible through the far infrared. It makes intensive use of OpenGL Shader state-of-the-art technology to simulate optronic sensors, including EO, NVG, SWIR, MWIR and LWIR sensors. Integration to the OpenSceneGraph based SE-FAST rendering engine is done out-of-the-box.[[BR]][[BR]]More information about SE-FAST-IR is available on OKTAL-SE's website http://www.oktal-se.com 
     1|| [[Image(News/CommunityNews-2007-11-01:SE-FAST-IR_village_mwir_green.jpg)]]||1st November 2007 [[BR]] OKTAL-SE releases SE-FAST-IR 3.2[[BR]][[Image(htdocs:imgs/spacer.png)]]||OKTAL Synthetic Environment announced the release of the new version 3.2 of SE-FAST-IR. See http://www.oktal-se.com/website/news/pdf/SE-FAST-OSG_Sept2007.pdf [[BR]][[BR]]SE-FAST-IR is a COTS toolkit for generating physics-based real-time sensor images at wavelengths from the visible through the far infrared. It makes intensive use of OpenGL Shader state-of-the-art technology to simulate optronic sensors, including EO, NVG, SWIR, MWIR and LWIR sensors. Integration to the OpenSceneGraph based SE-FAST rendering engine is done out-of-the-box.[[BR]][[BR]]More information about SE-FAST-IR is available on OKTAL-SE's website http://www.oktal-se.com