|Version 3 (modified by paulmartz, 4 years ago)|
OpenSceneGraph Adds New Features to 3D Graphics Applications
|5 April 2010 OpenSceneGraph-2.8.3||The OpenSceneGraph 2.8.3 release builds on the stability of previous OSG 2.8.x releases to add new 3DS export capability, support for Mac OS X 10.6, new FBX and FFmpeg plugins, and much more.|
Louisville, Colorado, USA—April 5, 2010. Skew Matrix Software LLC is pleased to announce a new release of OpenSceneGraph (OSG), the leading cross-platform, open source, OpenGL-based scene graph and application SDK. OSG accelerates development and powers 3D graphics rendering in countless visualization, simulation, virtual reality, DCC, GIS, gaming, and other 3D applications. OSG runs on all Microsoft Windows platforms, Apple OS X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
OSG v2.8.3 includes these new features and enhancements.
- Mac OS X 10.6 (Snow Leopard) support.
- ImageIO support on Mac OS X for loading a wide range of image file formats.
- 3DS file format export and file conversion.
- Integrated Audodesk FBX technology, a widely supported 3D data interchange solution.
- Integrated FFmpeg support for displaying video file content in 3D applications.
- PLY file format support, commonly used with 3D scanners.
- Updated versions of the osgAnimation component library, the QuickTime plugin, and the Inventor plugin.
- Several fixes for issues discovered in previous OSG releases.
OSG v2.8.3's core libraries are API-compatible with the previous OSG release, v2.8.2. However, the osgAnimation library contains API changes that expose powerful new animation features in OSG v2.8.3.
Version 2.8.3, the latest release in OSG's 10 year history, is the result of contributions from many developers in the worldwide OSG community, now more than 5,000 developers strong. The global community is constantly improving OSG by contributing enhancements, bug fixes, testing, and using it daily in numerous commercial, open source, and academic application software projects. The 2.8.3 release is funded in part by Skew Matrix Software LLC and Ames Laboratory.
Downloads and Licensing
OSG is open-source and can be copied, modified and used free of charge for commercial and non-commercial use. To download source and binaries, visit the Downloads section of the OSG Web site.
OSG is released under the OpenSceneGraph Public License, which is based on the Lesser GNU Public License (LGPL), permitting free use of this software across the full spectrum of commercial and open-source applications. It also allows both static and dynamic linking of the OSG libraries without restricting the licensing of the user's software.
OSG Books Now Available
The OpenSceneGraph Quick Start Guide is now available in Chinese as well as English, alongside the Reference Manual. Books can be found at the OSGBooks Web site.
Professional Support and Services
Many companies provide professional support for OSG, including OpenSceneGraph Professional Services, based in Scotland, Skew Matrix Software and Blue Newt Software, both based in the USA, and a range of contractors worldwide. Services available include:
- Confidential Professional Support
- Bespoke / contract development
Community Support and Contributions
The diverse and growing community of more than 5,000 developers is centered around the public osg-users mailing list, where members discuss how best to use OSG, provide mutual support, and coordinate development of new features and bug fixes. The OSG project owes a great deal to the community for its development and support.
For More Information
The OpenSceneGraph Project was founded in September 1999 by Don Burns and Robert Osfield. Further information, screenshots, downloads, documentation, and support links: http://www.openscenegraph.org.
Skew Matrix Software LLC specializes in 3D graphics software development using OpenGL and OpenSceneGraph and provides technical writing and developer training. Paul Martz, owner of Skew Matrix Software LLC is the author of OpenGL Distilled and other technical publications.