Changes between Version 17 and Version 18 of Support/KnowledgeBase/Collada
- Timestamp:
- 02/03/12 23:14:03 (16 months ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Support/KnowledgeBase/Collada
v17 v18 42 42 || 43 43 ||!StrictTransparency || Process transparent and transparency settings according to a strict interpretation of the Collada specification.|| 44 ||daeTessellateNone || Do not tessellate at all (Polygons are stored as GL_POLYGON - not suitable for concave polygons)|| 45 ||daeTessellatePolygonsAsTriFans || Tessellate the old way (default), interpreting polygons as triangle fans (faster, but does not work for concave polygons)|| 46 ||daeTessellatePolygons || Use full tessellation of polygons (slower, works for concave polygons)|| 47 ||daeUsePredefinedTextureUnits || Texture units have fixed uses (0: ambient occlusion, 1: main texture...). May create non contiguous units (default).|| 48 ||daeUsePredefinedTextureUnits || Texture units are created in sequence (contiguous units)."|| 49 44 50 || 45 51 … … 60 66 ||!GoogleMode || Write files suitable for use by Google products. (Invert interpretation of A_ONE transparency as Google earth does) || 61 67 ||!NoExtras || Do not write any <extra> elements || 68 69 ||daeEarthTex || DAE settings for writing earth textures || 70 ||daeZUpAxis || Indicates the up axis is Z instead of Y || 71 ||daeLinkOriginalTexturesNoForce || Writes reference to the original image if found, instead of writing the image in memory || 72 ||daeLinkOriginalTexturesForce || Writes reference to the original image even if not found, instead of writing the image in memory || 73 ||daeNamesUseCodepage || All names except filenames (materials, animation, geometries...) should be considered as encoded using current codepage (UTF8 if not). Filenames follow OSG_USE_UTF8_FILENAME. || 74 75 62 76 || 63 77
