Version 17 (modified by osg, 9 years ago)


Knowledge Base

This section is setup to provide users with general information around the Introduction/OpenSceneGraph, which is not directly part of, but good to know or just fundamental knowledge.


  • OpenSource - overview of Open Source /Free Software
  • OpenGL - overview of OpenGL
  • SceneGraph - introduction to scene graphs
  • Standard C++ - useful links and information on using Standard C++
  • Maths - useful links and information on math used in graphics
  • OpenThreads - overview of Open Threads
  • Textures - hints and tips on acquiring, using or generating textures.
  • Functor - explains what a Functor is in basic terms.

Realtime graphics

  • Producer - overview of Open Producer.
  • Scene Graph Articles - a collection of articles, such as ref_ptrs, cameras, and frame calls, pertaining to scene graphs written by Don Burns

Hardware/OS/Driver setup

GUI Interfaces

See Also

  • Programming Guides - For more OSG specific information, look at these programming guides.