Version 3 (modified by martin, 10 years ago)


Knowledge Base

This section is setup to provide users with general information around the Introduction/OpenSceneGraph, which is not directly part of, but good to know or just fundamental knowledge.


  • OpenSource - overview of Open Source /Free Software
  • OpenGL - overview of OpenGL
  • SceneGraph - introduction to scene graphs
  • Standard C++ - useful links and information on using Standard C++
  • Maths - useful links and information on math used in graphics
  • OpenThreads - overview of Open Threads
  • OpenSceneGraph/OpenSceneGraph? - overview of Open Scene Graph with links to detailed descriptions of nodes etc
  • Textures - hints and tips on acquiring, using or generating textures.

Realtime graphics

*Understanding Graphics Frame Rates *Understanding Synchronization in Real-Time 3D Graphics *Producer - overview of Open Producer.

Hardware/OS/Driver setup

*Linux Multi-pipe - pitfalls & solutions for setting up multiple NVidia cards driving multiple screens under Linux. *TripleHead2Go - how to setup TripleHead?2Go under linux


GUI Interfaces