Introduction to Programming with OpenSceneGraph


Viewers, Views, and Cameras

Programming the NodeKit libraries

  • NodeKit - explains what a OpenSceneGraph NodeKit is.
  • SerializationSupport - explains how to implement IO serialization for OSG and your own classes.
  • osgFX - Overview and how to use.
  • shaders (TODO: link broken, can't find proper fix) - Example usage.
  • osgShadow - How to use.

Using the Plugins

Useful Code Snippets

See Also

  • Knowledge Base - Provides general background info useful scene graphs and OSG