Changes between Version 1 and Version 2 of Support/Tutorials/NodeMaskDemo

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Timestamp:
08/24/07 21:45:38 (7 years ago)
Author:
osg (IP: 81.70.103.176)
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  • Support/Tutorials/NodeMaskDemo

    v1 v2  
    11= Node masks = 
     2[[TracNav(TracNav/SupportTOC)]] 
     3'''(Wiki editing note: Code needs conversion to osgViewer)'''[[BR]] 
     4'''(Wiki editing note: Add link to complete source code at bottom)''' 
    25 
    36Node masks allow you to selectively traverse sub-graphs within your scene. For example if you wanted to toggle the visibility of a model on/off you could adjust the node mask used for the cull traversal. Node masks would also be useful for showing different representations of scene objects for different camera views or for changing how a node is rendered.