| 43 | | When converting from formats like .IVE which contain embedded texture image files to formats such as .OSG which do not, the resulting database may not display any texturing. The .OSG writer supports the "!OutputTextureFiles" option, which instructs it to generate new external texture files. The texture files will be generated using the original texture filename still present in the scenegraph, and will use the format suggested by the filename's extension. This is only possible if the destination directory the texture file specifies already exists. |
| | 43 | When converting from formats like .IVE which contain embedded texture image files to formats such as .OSG which do not, the resulting database may not display any texturing. The .OSG writer supports the "!OutputTextureFiles" option, which instructs it to generate new external texture files. |
| | 44 | |
| | 45 | Example: |
| | 46 | {{{osgconv -O OutputTextureFiles in.ive out.osg}}} |
| | 47 | |
| | 48 | The texture files will be generated using the original texture filename still present in the scenegraph, and will use the format suggested by the filename's extension. This is only possible if the destination directory the texture file specifies already exists. |