= User Guides = [[TracNav(TracNav/SupportTOC)]] The user guide section provides details to users on how to use various applications associated with !OpenSceneGraph, such as standard viewers, and data processing and conversion tools. == Build system and scripts that come with the !OpenSceneGraph distribution == * [wiki:Build/CMake CMake] - how to generate Project or Make files for your platform and compiler * [wiki:Build/CDash CDash] - how to report build results to the public dashboard * [wiki:Support/UserGuides/Doxygen Doxygen] - how to build the API documentation from the OSG sources == Applications that come with the !OpenSceneGraph distribution == * [wiki:Support/UserGuides/osgviewer osgviewer] - scene graph viewer * [wiki:Support/UserGuides/osgconv osgconv] - database conversion tool * [wiki:Support/UserGuides/osgarchive osgarchive] - scene graph archiving tool * [wiki:Support/UserGuides/osgdem osgdem] - geospecific terrain database generation tool (separated into the [http://www.openscenegraph.org/projects/VirtualPlanetBuilder/ VirtualPlanetBuilder] project). == Examples that come with the !OpenSceneGraph distribution == * [wiki:Support/UserGuides/Examples Examples] - an overview of the how to run the examples == Plugins that come with the !OpenSceneGraph distribution == * [wiki:Support/UserGuides/Plugins Plugins] - an overview of the available reader and writer plugins == Applications available in the Community == * [http://osgedit.sourceforge.net/ OSGEdit] - scene graph composition tool * Free OSG scene composer and editor [http://osgscenemaker.googlepages.com/home OSG-SceneMaker] (License : GNU GPL). * Free OSG scene designer and editor [http://sourceforge.net/projects/osgdesigner/ OSG-Designer] (License : GNU GPL). * Free OSG scene editor [http://sourceforge.net/projects/sceneedit/ OSG-SceneEdit] (License : GNU GPL). == Modelling packages with !OpenSceneGraph plugins. == * [wiki:Community/OSGExp OSGExp] - importer/exporter plugin to 3D Studio Max. * [http://www.diosoft.com/soft/osgmaya/ osgMaya] - importer/exporter plugin to Maya. * [https://bitbucket.org/cedricpinson/osgexport/wiki/Home Blender] - script for exporting to .osg ASCII format, support osgAnimation, Skeleton, multi material, multi uvs... * [http://projects.blender.org/projects/osgexport/ Blender] - script for exporting to .osg ASCII format [outdated] * [http://five.vr-c.dk/?fIVE+Download/fIVE+-+Microstation+DGN+exporter DGN2OSG] - Microstation DGN-importer osg-plugin based on OpenDGN from the !OpenDesignAlliance * [http://maya2osg.sourceforge.net/ Maya2OSG] - Autodesk Maya plug-in to export/import OSG files. == Configuring OpenSceneGraph based applications == * [wiki:Support/UserGuides/EnvironmentVariables Environment Variables] - An overview of all available environment variables * [wiki:Support/UserGuides/OptimizerOptions Optimizer Options] - An overview of all available optimizer options == Stereo visualization and the !OpenSceneGraph == * [wiki:Support/UserGuides/StereoSettings Stereo Settings] - Environmental variable and command line settings for using stereo * [wiki:Support/UserGuides/LinuxStereo Linux Stereo] - tips on how to step up stereo under Linux