Version 3 (modified by osg, 9 years ago)


Please leave your details below if you are interested in volume rendering with the OpenSceneGraph, with a few notes about your project, what you'd like to see from the osgVolume development, and what you project/group might wish to help contribute to.

Guillaume Poirier <Guillaume.Poirier[at]> - Application development specialist. Interested in: Direct and indirect real-time volume rendering. Acceleration structures for volume rendering. Transparency issues. Non-photorealistic rendering of medical data. Multi-resolution texturing. Mixing DVR and IVR data. Labeling. Measurements.