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Welcome to the OpenSceneGraph website
The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems.
Latest Project News
| 13th September 2007 OpenSceneGraph 2.1.10 dev release | The weekly developer releases are now steadily converging to the next stable 2.2, It's now time for the community test out the latest developer releases and help ensure 2.2 ends up the most stable release we can make it. Full details can be found in the Developer Releases page. |
| August 8 2007 San Diego | SIGGRAPH 2007 OpenSceneGraph BOF at the San Diego Convention Center was very well attended, we have presentations and pictures online on our SIGGRAPH 2007] page. |
| 12th July 2007 OpenSceneGraph Merchandise | We are delighted to announce the availability of OpenSceneGraph merchandise. The merchandise can be purchased at the online store here. |
| 15th June 2007 OpenSceneGraph-2.0 released | We are delighted to announce the OpenSceneGraph-2.0 stable release. OpenSceneGraph-2.0 improves ease of use and scalability, introducing new osgViewer, osgShadow and osgManipulator libraries, new build system, improved multi-core, multi-GPU support. |
| 14th June 2007 OpenSceneGraph Books published! | Skew-Matrix and Blue-Newt Software have announced collaboration on a series of OpenSceneGraph books and training course. The first books available immediately are the OpenSceneGraph Quick Start Guide and OpenSceneGraph Reference Manuals and are up to date with the latest OpenSceneGraph-2.0 release. To purchase your copies head over to OpenSceneGraph Books website. Profits from the books will help fund further documentation and book efforts. |
Latest Community News
Community News Items can be added here.
News Archives..







