Version 147 (modified by robert, 9 years ago)


Welcome to the OpenSceneGraph website

The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.

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Latest Project News

osglogo2.0.png 11th February 2009
OpenSceneGraph-2.8.0-rc6 released
We've just tagged the OpenSceneGraph-2.8.0, release candidate 6, great new features include character animation support, ray traced volume rendering, support 3D broswers, vnc clients and pdf readers and much more. For further information on this latest release read the provisional OpenSceneGraph 2.8 press release, and for downloads head to the Downloads page.
osglogo2.0.png 2nd October 2008
OpenSceneGraph-2.6.1 released
The OpenSceneGraph-2.6.1 is the first maintenance release of the 2.6.x series, includes several bug fixes. For futher details, and downloads got to the Downloads page.
osglogo2.0.png 10th September 2008
Community surpasses 2000 mark!
The number of subscribers to our users mailing list, osg-users, has now passed the 2000 mark, less than four months after surpassing 1900 mark. A warm welcome to all the new members of our community.
osglogo2.0.png 5th August 2008
OpenSceneGraph-2.6 released
We are chuffed to announce the OpenSceneGraph-2.6 stable release - which adds KdTree support, 3D GUI support, multi-sampled FBO's, Philips WOWvx TV support and much more. For further information on this latest release read the OpenSceneGraph 2.6 press release, for downloading source and binaries got the Downloads page.

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