|Version 168 (modified by paulmartz, 2 years ago)|
Welcome to the OpenSceneGraph website
The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
Latest Project News
| 8th June 2011 |
|The OpenSceneGraph 2.8.5 release adds new features and enhancements to the stable 2.8.x release series, including more efficient uniform processing, support for the OpenGL texture multisample extension, and enhancements to several file format plugins. For further information read the press release, or to obtain the software go to the download page.|
| 11th April 2011 |
|The OpenSceneGraph 2.8.4 release builds on the stability of previous OSG 2.8.x releases, is binary compatible with 2.8.3 and adds the ability to compile with latest VisualStudio compilers and version of FFmpeg. For further information read the press release, or to obtain the software go to the download page.|
| 22nd December 2010 |
OpenSceneGraph Beginners Guide Published
|Packt Publishing have published a new OpenSceneGraph beginners book: OpenSceneGraph 3.0 Beginner's Guide, written by Wang Rui and Qian Xuelei. The official website of this book is: https://www.packtpub.com/openscenegraph-3-0-beginners-guide/book. (Note, OpenSceneGraph-3.0 release itself hasn't yet been made, but is coming very soon - don't worry though as the book is also relevant to OpenSceneGraph-2.8.x and later.)|
| 5th April 2010 |
|The OpenSceneGraph 2.8.3 release builds on the stability of previous OSG 2.8.x releases to add new 3DS export capability, support for Mac OS X 10.6, new FBX and FFmpeg plugins, and much more. Read the press release, or download OSG 2.8.3.|
|22nd Febrary 2010 |
|We've just tagged the latest developers release, key deliverables include a new extensible serialization scheme and associated native binary/ascii formats and performance improvements in paged databased. Further details on the 2.9.7 can be found on the developer blog.|
|10th December 2009 |
|The last six months we have been busy adding OpenGL ES 1.1, OpenGL ES 2.0, and OpenGL 3.0 to the OpenSceneGraph, which are now available in beta form with the latest 2.9.6 developer release. The 2.9.6 release also wraps up a range of other new features as well as lots of bugs fixes. Further details on the 2.9.6 can be found on the developer blog.|
|28th July 2009 |
|We have released of OpenSceneGraph-2.8.2, a second build/bug fix release of the OSG-2.8.0 release back in February. For further information on this latest release read the provisional OpenSceneGraph 2.8.2 press release, and for downloads head to the Downloads page.|
Latest Community News
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